食念怪 小型异怪 生命骰:3d8 (13 HP) 先攻权:+8 (+4敏捷,+4精通先攻) 速度:40呎 防御等级:17 (+1体型,+4敏捷,+2天生) 攻击:接触 +4近战 伤害:接触食念 (见说明) 面宽/触及:5呎×5呎/5呎 特殊攻击:食念 特性:以太漫步,灵能 豁免检定:强韧+1,反射+5,意志+4 属性:力量12,敏捷18,体质11,智力7,感知12,魅力10 技能:躲藏+14,聆听+7,侦查+7 专长:精通先攻 地形/气候:任何陆地及地底 组织:单独或group (1--3) 挑战级数:2 宝藏:无 阵营:通常中立 进化:4--6 HD (小型)
食念怪是依靠实体生物的精神能量生活的奇异生物。它们具有在以太位面与主物质位面间快速移动的能力,这使它们相当的致命。 食念怪是三英尺长的生物,它的身体由以太物质构成,观察者可以轻易的透过血肉看到其骨骼。它具有肉食性猫科动物的特征,不过其头颅与爪子与猛禽相似。 食念怪不会说话。
Thought eaters are bizarre creatures that subsist on the mental energy of material beings. Their ability to move quickly between the Ethereal and the Material Planes makes them deadly. A thought eater is a 3-foot-long creature with flesh of wispy ethereal protomatter, through which its skeleton is easily seen. It has the lines of a predatory feline with the skull and claws of a cruel bird of prey. Thought eaters do not speak.
战斗 食念怪潜伏于以太位面等候智能生物或者(如果运气好)一个灵能生物经过。在发现目标后,它会立即移动至主物质位面,试图偷袭受害者。攻击成功后,食念怪会立刻退回以太位面来享用它的大餐。 食念怪能在主物质位面待最多10个连续回合,在此之后它的以太身体将会消散而它将死亡。如果受到重伤,它会逃回以太位面而不愿继续战斗下去。 食念(su):食念怪可以在一次成功的近战接触攻击之后吸取灵能点数。本能力类似于异能“心力吸取”,除了能够从受害者身上吸取6点灵能点。当用于非灵能生物,这种接触攻击将会造成一点暂时智力伤害,这能提供与6点灵能点相同的养分。 一只食念怪每天需要10点灵能点数维持生命{原文A thought eater requires 10power points per day to survive but will gorge itself on weak prey.后半句不会了……} 以太漫步(su):食念怪能够由以太位面移动至主物质位面,这视为移动动作的一部分(?),并能以一个自由动作回到以太位面。本能力的其他方面如同15级心灵术士展现的“以太漫步”异能。 异能(sp):随意展现:侦测灵能,分神术,模糊直觉和指北术。这些能力如同15级心灵术士所展现的同名异能。 心灵攻击/防御模式(Su):随意使用:无/思维之盾。 专长:食念怪获得“精通先攻”作为额外专长。
A thought eater lurks on the Ethereal Plane waiting for an intelligent creature, or better yet, a psionic creature to happen by. Upon locating one, it shifts to the Material Plane, attempting to catch its victim unawares. After a successful attack, the thought eater quickly retreats to the Ethereal Plane to digest the meal. A thought eater can spend a maximum of 10 continuous rounds on the Material Plane before its wispy flesh finally dissipates and it falls dead. If badly wounded, it escapes to the Ethereal Plane rather than continue the fight. Eat Thoughts (Su): A thought eater can drain power points with a successful melee touch attack. This ability resembles the psychic vampire power but drains 6 power points from the victim. Against a nonpsionic creature, this touch attack deals 1 point of temporary Intelligence damage, which provides nourishment equivalent to 6 power points. A thought eater requires 10 power points per day to survive but will gorge itself on weak prey. Ethereal Jaunt (Su): A thought eater can shift from the Ethereal plane to the Material plane as part of any move action, and shift back again as a free action. The ability is otherwise identical to ethereal jaunt manifested by a 15th-level psion. Psionics (Sp): At will—detect psionics, distract, inkling, and know direction. These abilities are as the powers manifested by a 15th-level psion. Attack/Defense Modes (Sp): At will—none/thought shield. Feat:Thought eaters gain Improved Initiative as a bonus feat. |